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Showing posts from March, 2018

Minecraft: Institutions and Audiences which explores all these things in written form, with images, videos and links using your findings from the reading

Minecraft is different from other video games in many ways. It is described as the “ digital version of  Lego ” and its success has grown considerably. It is “ a game that’s been downloaded more than 100m times on PCs, consoles and smartphones since its launch in 2009.” With its reference to Lego “both are creative platforms; they are about self- expression.” Although there are other games that let the player build things, Minecraft let’s “you build in the first-person perspective,” for example only being able to move one block at a time. At the same time it’s “very open-ended. It doesn’t tell you what to build.” The game is considered to be gender-neutral, this puts the message across that all players are welcome and this plays a part in the game’s success. It isn’t gender specific and this is shown by having diverse staff as many of them are women and this reflects the equality in the game itself. Also “when you attend a Minecon event, you see just as many girls as boys.”...